![]() The entire background is adapted by the truth in history, whatever the unique unit and specialty for each civilization. Story The background of civilizationsĪge of Empires II is set in the Middle Ages and contains 39 playable civilizations. Also, the building can help us to defend against enemies’ attacks. Furthermore, each has access to one or more different, very powerful unique units.īuildings in the games can research technologies and upgrades that increase economic, military, or unit-based efficiency. The civilizations have varying strengths and weaknesses with regard to economics, technology, and combat. Players choose to play as one of 39 civilizations. Thus, the infantry counter units, spearmen and pikemen, have attack bonuses against cavalry. For example, the infantry are generally powerful against buildings but weak against cavalry. The three human classes of the military generally follow a rock-paper-scissors model. Certain types of infantry, archers, and cavalry are “counter units” with special defenses against other types of units. The game includes about five types of military units: infantry, archers, cavalry, siege weapons, and naval units. Wood can be collected by chopping down trees. ![]() Food is obtained by hunting wild animals, gathering berries, or farming. The game features four types of resources: food, wood, gold, and stone. For instance, players can research better armor for cavalry units. Resources can be used to train units, construct buildings, or research technologies. Villagers, the Civilian units, are mainly used to gather resources or build structures. When advancing to a new Age, you can unlock new units, structures, and technologies. Players conquer rival kingdoms as they advance one of 39 civilizations through four Ages. For this purpose, the player has to gather resources and build towns. ![]() Lens 9: Elemental Tetrad Mechanics The battleĪge of Empires II is a real-time strategy game that focuses on creating armies to defeat opponents. ![]()
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